Licensed games are a pocket of the industry that is, by and large, hit-and-miss affairs. I can’t think of any other sector in gaming that has such a wide range in quality. Teenage Mutant Ninja Turtles has almost always been a smash hit when it comes to the world of video games. Ask anyone 30+ about the games they enjoyed as a kid, whether they’re a casual gamer these days or still an avid player. I can almost guarantee you that they will bring up at least one game starring the Ninja Turtles. Whether it’s the infamous NES game or the highly successful 1989 coin-op from Konami 2 of the most popular. With the beat ’em up train going full force thanks to the indie scene, it was only a matter of time before we would see a brand new Turtles game of the same caliber. Thankfully, we won’t have to wait much longer to chuck foot soldiers off the screen and send Shredder packing once again.
Teenage Mutant Ninja Turtles: Shredder’s Revenge, which is developed by Tribute Games (the same folks who did Scott Pilgrim Vs. The World: The Game) and published by DotEmu (Wonderboy: The Dragon’s Trap, Streets of Rage 4), is shaping up to be the successor to both the 1989 arcade classic as well as Turtles in Time. This time, Bebop and Rocksteady are on the prowl for gizmos that will fuel yet another scheme for key villains Krang and Shredder. While the trailer opens up with a beautifully animated segment (hopefully, there will be some of these in the game as well!), there’s thankfully some footage to wrap things up.
The music track presented here (presumably something we will hear in the actual game) features many synths coupled with some guitar riffs- it gives me Turtles in Time vibes. The visual presentation is also quite pretty. It looks like a cross between a Super Nintendo and Gameboy Advance title with its bright and lively color palette. Compared to the classic games, there appear to be far more enemies on screen at once to slash and chuck around. My favorite mechanic from Turtles in Time also seems to present- throwing foot soldiers off-screen. (I hope more than one boss will take advantage of this nifty feature this time around).
There is no confirmed release date at the time of this article’s writing. Besides “PC (through Steam) and consoles,” we do not know what this game will show up on platform-wise. Therefore, it’s highly likely that this will be on all current consoles considering the case with many of Tribute and DotEmu’s projects. It’s a given that we’ll be seeing some physical edition of the game, whether that’s through retail or a company such as LRG. Although not confirmed, I would also suspect that this game will have online co-op as this genre has always lent itself perfectly to that.
It is just a thought though it is only a pipe dream; I would kill for some DLC featuring characters from the shows that this property inspired. You can’t tell me a crossover with the Samurai Pizza Cats or Sewer Sharks wouldn’t be the best thing since the Battletoads teamed up with the Double Dragon duo. Speedy Cerviche and Donatello laying waste to the Technodrome? Shut up and take my money!